Danke,durch den Link bin ich auf folgendes aufmerksam geworden
I’m assuming you all know what the Five Second Rule (FSR) is. If not, go here now.
While not in the FSR (while not casting):
* 4.5 Spirit = 1 mana per tick (every 2 sec)
* 2.5 Mp5 = 1 mana per tick
* 1.8 Spirit = 1 Mp5
However, while in the FSR:
* 15 Spirit = 1 mana per tick
* 2.5 Mp5 = 1 mana per tick
* 6 Spirit = 1 Mp5
Note that we assume Innervate returns mana based on a 6-minute cooldown.
Also, note that we use the phrase "Spirit (on a piece of gear)." This means that when you compare gear you can use these conversions directly to determine which will give you more regen. For example, if you have Living Spirit, Blessing of Kings, and you're trying to compare two pieces of gear (one with 25 spirit, and another with 10 mp5) here's how you would do the math:
25 Spirit / 2.46 = 10.16 mp5
Therefore the piece of gear with 25 spirit would have better regen (assuming you innervated yourself).
Here's an example of the math behind these numbers. In this case we seek to determine the spirit to mp5 conversion if you self-Innervate and if you have Blessing of Kings (but not Living Spirit):
Regen from spirit:
[(1 Spirit * 1.1)/4.5] x 0.30 = 0.073333 Mana/Tick
0.073333 Mana/Tick *(5/2) = 0.183333 Mana/5
1 Spirit = 0.183333 Mana/5
Effective Regen from Innervate:
[(1 Spirit * 1.1)/4.5] x 50 = 12.222222 Mana/Innervate
12.222222 Mana/Innervate / 6 Minutes / 12 = 0.169753 Mana/5
1 Spirit = 0.169753
So adding these up:
0.183333 Mana/5 + 0.169753 Mana/5 = 0.353086 Mana/5
1 Spirit = 0.353086 Mana/5
2.83 Spirit = 1 Mp5