Tschubai
Rare-Mob
- Registriert
- 06.03.2009
- Beiträge
- 167
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- Kommentare
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Hab hier mal eine Verteilung der Klassen nach einer Umfrage unter vielen Beta-Spielern gefunden - war zu erwarten, das die allermeisten zuerst das Imperium spielen/wählen werden!
Was mich etwas verwundert, ist das der Sith-Tank an der Spitze der ausgewählten Klassenspezialisierungen steht. Hätte ja eher damit gerechnet, das die meisten die reinen DPS-Klassen bevorzugen........
What class will you level up to 50 first?
The SWTOR Republic Classes:
SWTOR Trooper
Commando
-Weapon Type: Heavy Blaster Cannon
-Abilities: Grenades
-Party Role: Ranged DPS
Vanguard
-Weapon Type: Blaster Rifle
-Abilities: Energy Shields
-Party Role: Defense Tank
SWTOR Smuggler:
Scoundrel
-Weapon Type: Blaster Shot Gun
-Abilities: Stealth Medicine
-Party Role: Burst Ranged damage and healing
Gunlinger
-Weapon Type: Dual Pistols
-Abilities: Quickdraw
-Party Role: Ranged DPS
SWTOR Jedi Knight:
Jedi Sentinel
-Weapon Type: Double Bladed Saber
-Abilities: Expertise in Saber fighting
-Party Role: Melee DPS
Jedi Guardian
-Weapon Type: Single Saber
-Abilities: Leadership and Party Buffs
-Party Role: Tank
SWTOR Jedi Counselor:
Jedi Shadow
-Weapon Type: Double Bladed Saber
-Abilities: Stealth
-Party Role: Burst Melee Damage
Jedi Sage
-Weapon Type: Single Saber
-Abilities: Powerful Telekinesis / Healing
-Party Role: Ranged CC / Damage or Healing.
The SWTOR Empire Classes
SWTOR Bounty Hunter:
Power Tech
-Weapon Type: Flamethrower
-Abilities: Defense and Energy Shields
-Party Role: Tank
Mercenary
-Weapon Type: Dual Wield Guns
-Abilities: Missiles
-Party Role: Ranged DPS
SWTOR Sith Warrior:
Sith Juggernaut
-Weapon Type: Single Saber
-Abilities: Fear and Dark Auras
-Party Role: Tank
Sith Marauder
-Weapon Type: Dual Wield Sabers
-Abilities: Expertise in Saber fighting
-Party Role: Melee DPS
SWTOR Imperial Agent:
Operative
-Weapon Type: Blaster Rifle and Energy Blade
-Abilities: Stealth
-Party Role: Burst Ranged Damage
Sniper
-Weapon Type: Sniper Rifle
-Abilities: Cover, Ambush and Orbital Strikes
-Party Role: Ranged DPS
SWTOR Sith Inquisitor:
Sith Sorcerer
-Weapon Type: Single Saber
-Abilities: Force Lightning / Force Drain
-Party Role: Ranged DPS and Healer
Sith Assassin
-Weapon Type: Double Bladed Saber
-Abilities: Stealth
-Party Role: Burst Melee DPS
SWTOR Racial Traits:
Human – Passive: 3% Bonus to Presence / Social : Rally nearby Allies
Miraluka - Passive: +1 Stealth Detection / Social : Perceive alignment of the target via the force
Twi'lek – Passive: 5 Minute Reduction on Rapid Travel / Social : Sweet Twi'lek Dancing Moves
Zabrak - Passive: Increase healing given / taken by 1% / Social : Inspire Loyalty in nearby Allies
Miralian - Passive: Increase precision ( hit rating? ) of Force and Tech powers by 1% / Social : Execute a ritual allowing the spirits to rest peacefully
Cyborg - Passive: Increase precision ( hit rating? ) of Force and Tech powers by 1% / Social : Scan target with your Cybernetic eyes
Pureblood – 1% force dmg/healing, chiss: +1 stealth/stealth detection, rattataki: 2% Crit Damage
Was mich etwas verwundert, ist das der Sith-Tank an der Spitze der ausgewählten Klassenspezialisierungen steht. Hätte ja eher damit gerechnet, das die meisten die reinen DPS-Klassen bevorzugen........
What class will you level up to 50 first?
- Sith Juggernaut (10%)
- Sith Assassin (9%)
- Sith Sorcerer (9%)
- Jedi Guardian (7%)
- Jedi Shadow (7%)
- Mercenary (6%)
- Commando (6%)
- Jedi Sage (6%)
- Powertech (6%)
- Vanguard (6%)
- Operative (6%)
- Sith Marauder (5%)
- Gunslinger (4%)
- Scoundrel (4%)
- Jedi Sentinel (4%)
- Sniper (5%)
The SWTOR Republic Classes:
SWTOR Trooper
Commando
-Weapon Type: Heavy Blaster Cannon
-Abilities: Grenades
-Party Role: Ranged DPS
Vanguard
-Weapon Type: Blaster Rifle
-Abilities: Energy Shields
-Party Role: Defense Tank
SWTOR Smuggler:
Scoundrel
-Weapon Type: Blaster Shot Gun
-Abilities: Stealth Medicine
-Party Role: Burst Ranged damage and healing
Gunlinger
-Weapon Type: Dual Pistols
-Abilities: Quickdraw
-Party Role: Ranged DPS
SWTOR Jedi Knight:
Jedi Sentinel
-Weapon Type: Double Bladed Saber
-Abilities: Expertise in Saber fighting
-Party Role: Melee DPS
Jedi Guardian
-Weapon Type: Single Saber
-Abilities: Leadership and Party Buffs
-Party Role: Tank
SWTOR Jedi Counselor:
Jedi Shadow
-Weapon Type: Double Bladed Saber
-Abilities: Stealth
-Party Role: Burst Melee Damage
Jedi Sage
-Weapon Type: Single Saber
-Abilities: Powerful Telekinesis / Healing
-Party Role: Ranged CC / Damage or Healing.
The SWTOR Empire Classes
SWTOR Bounty Hunter:
Power Tech
-Weapon Type: Flamethrower
-Abilities: Defense and Energy Shields
-Party Role: Tank
Mercenary
-Weapon Type: Dual Wield Guns
-Abilities: Missiles
-Party Role: Ranged DPS
SWTOR Sith Warrior:
Sith Juggernaut
-Weapon Type: Single Saber
-Abilities: Fear and Dark Auras
-Party Role: Tank
Sith Marauder
-Weapon Type: Dual Wield Sabers
-Abilities: Expertise in Saber fighting
-Party Role: Melee DPS
SWTOR Imperial Agent:
Operative
-Weapon Type: Blaster Rifle and Energy Blade
-Abilities: Stealth
-Party Role: Burst Ranged Damage
Sniper
-Weapon Type: Sniper Rifle
-Abilities: Cover, Ambush and Orbital Strikes
-Party Role: Ranged DPS
SWTOR Sith Inquisitor:
Sith Sorcerer
-Weapon Type: Single Saber
-Abilities: Force Lightning / Force Drain
-Party Role: Ranged DPS and Healer
Sith Assassin
-Weapon Type: Double Bladed Saber
-Abilities: Stealth
-Party Role: Burst Melee DPS
SWTOR Racial Traits:
Human – Passive: 3% Bonus to Presence / Social : Rally nearby Allies
Miraluka - Passive: +1 Stealth Detection / Social : Perceive alignment of the target via the force
Twi'lek – Passive: 5 Minute Reduction on Rapid Travel / Social : Sweet Twi'lek Dancing Moves
Zabrak - Passive: Increase healing given / taken by 1% / Social : Inspire Loyalty in nearby Allies
Miralian - Passive: Increase precision ( hit rating? ) of Force and Tech powers by 1% / Social : Execute a ritual allowing the spirits to rest peacefully
Cyborg - Passive: Increase precision ( hit rating? ) of Force and Tech powers by 1% / Social : Scan target with your Cybernetic eyes
Pureblood – 1% force dmg/healing, chiss: +1 stealth/stealth detection, rattataki: 2% Crit Damage