Vartez
Dungeon-Boss
- Registriert
- 30.07.2008
- Beiträge
- 853
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- Kommentare
- 25
Hey ich wollte mal nachfragen ob jemand weiß wie man bei oUF die Debuffs an die die Buffs Ankern kann.
Code:
self.Buffs = CreateFrame("Frame", "buffs", self)
self.Buffs.size = 21.8
self.Buffs:SetHeight(self.Buffs.size)
self.Buffs:SetWidth(self.Buffs.size * 10)
self.Buffs:SetPoint("BOTTOMLEFT", self, "BOTTOMLEFT", -4, 24)
self.Buffs.initialAnchor = "BOTTOMLEFT"
self.Buffs["growth-y"] = "UP"
self.Buffs["growth-x"] = "RIGHT"
self.Buffs.num = 27
self.Buffs.spacing = 2
self.Buffs:Show()
if buffs_mouseover ~= 0 then
self.Buffs:Hide()
local buffer = CreateFrame("Frame", "buffer", oUF_Target)
buffer:SetWidth(self.Buffs.size*10+5)
buffer:SetHeight(self.Buffs.size*2+5)
buffer:SetPoint("BOTTOMLEFT", self, "BOTTOMRIGHT", 7, -2)
buffer:SetFrameLevel(3)
buffer.lastUpdate = 0;
buffer:SetScript("OnUpdate", function(self, elapsed)
self.lastUpdate = self.lastUpdate + elapsed;
if ( self.lastUpdate > 1 ) then
if ( MouseIsOver(buffer) ) then
buffs:Show()
else
buffs:Hide()
end
end
end)
end
self.Debuffs = CreateFrame("Frame", "debuffs", self)
self.Debuffs.size = 21.8
self.Debuffs:SetHeight(self.Debuffs.size)
self.Debuffs:SetWidth(self.Debuffs.size * 10)
self.Debuffs:SetPoint("BOTTOMLEFT", self, "BOTTOMLEFT", -4, 0)
self.Debuffs.initialAnchor = "TOPLEFT"
self.Debuffs["growth-y"] = "DOWN"
self.Debuffs["growth-x"] = "LEFT"
self.Debuffs.num = 26
self.Debuffs.spacing = 1
self.Debuffs:Show()
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