STL
Raid-Boss
- Mitglied seit
- 10.06.2007
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Servus
ich hab mir grad n oUF Layout geladen, was zwar outdated ist, aber ich hab mir mal gedacht: ausprobieren
und wie gedacht: fehler
Wo genau ist da das Problem? Ist das leicht zu beheben?
ich hab mir grad n oUF Layout geladen, was zwar outdated ist, aber ich hab mir mal gedacht: ausprobieren
Code:
Message: Interface\AddOns\oUF_Maneut\layout.lua:108: attempt to call global 'GetDifficultyColor' (a nil value)
Time: 02/16/10 20:42:00
Count: 1
Stack: Interface\AddOns\oUF_Maneut\layout.lua:108: in function <Interface\AddOns\oUF_Maneut\layout.lua:104>
Interface\AddOns\oUF_Maneut\layout.lua:156: in function `UNIT_NAME_UPDATE'
Interface\AddOns\oUF_Maneut\layout.lua:222: in function <Interface\AddOns\oUF_Maneut\layout.lua:168>
(tail call): ?
Interface\AddOns\oUF\ouf.lua:322: in function <Interface\AddOns\oUF\ouf.lua:317>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62>
Interface\FrameXML\SecureStateDriver.lua:111: in function <Interface\FrameXML\SecureStateDriver.lua:81>
Locals: self = oUF_Target {
UNIT_SPELLCAST_CHANNEL_INTERRUPTED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:83
UNIT_MAXFOCUS = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:139
UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:33
__elements = <table> {
}
UNIT_LEVEL = <function> defined @Interface\AddOns\oUF_Maneut\layout.lua:104
UNIT_MANA = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
UNIT_NAME_UPDATE = <function> defined @Interface\AddOns\oUF_Maneut\layout.lua:142
UNIT_ENERGY = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
UNIT_COMBO_POINTS = <function> defined @Interface\AddOns\oUF\elements\cpoints.lua:7
UNIT_HEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:33
style = "Maneut"
PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\oUF\ouf.lua:317
SetAuraPosition = <function> defined @Interface\AddOns\oUF\elements\aura.lua:182
RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF\elements\ricons.lua:7
UNIT_MAXRUNIC_POWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
UNIT_MAXENERGY = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
UNIT_FOCUS = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
menu = <function> defined @Interface\AddOns\oUF_Maneut\layout.lua:64
UNIT_RUNIC_POWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
PostCreateAuraIcon = <function> defined @Interface\AddOns\oUF_Maneut\layout.lua:282
UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:25
Auras = <unnamed> {
}
UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:101
UNIT_MAXRAGE = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
unit = "target"
UNIT_FACTION = <table> {
}
UNIT_HAPPINESS = <table> {
}
Level = <unnamed> {
}
UNIT_AURA = <function> defined @Interface\AddOns\oUF\elements\aura.lua:221
Castbar = <unnamed> {
}
RaidIcon = <unnamed> {
}
UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:201
UNIT_RAGE = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:178
UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:121
Health = <unnamed> {
}
UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:83
PostUpdateHealth = <function> defined @Interface\AddOns\oUF_Maneut\layout.lua:168
CPoints = <unnamed> {
}
Power = <unnamed> {
}
Name = <unnamed> {
}
UNIT_MAXMANA = <function> defined @Interface\AddOns\oUF\elements\power.lua:37
0 = <userdata>
PostUpdatePower = <function> defined @Interface\AddOns\oUF_Maneut\layout.lua:229
ignoreDruidHots = true
UNIT_SPELLCAST_FAILED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:65
}
unit = "target"
name = "Tjoala"
lvl = 80
typ = "normal"
(*temporary) = nil