wie ich finde ist der mutilate/backstab buff, der mit dem neuen patch kommt, nicht zu ignorieren... wie habt ihr vor umzuskillen? habt ihr überhaupt vor umzuskillen? bleibt ihr im pve beim klassischen 20/41? kann man sich auch mit ner mutilate-skillierung in raids trauen? postet eure meinung und beispiele für arena oder pve skillpläne gleich mit. würd mich doch mal interssieren...
mein schnell gebauter plan für eine arena skillierung:
http://www.wow-europe.com/de/info/basics/t...000000000000000
44/2/15
für alle die die letzten wochen bei uri geller waren, hier nochmal die patchnotes:
Rogues
Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time.
Cheat Death: A combat log message will now show when this ability activates and now has an animation.
Improved Backstab is now called Puncturing Wounds.
Puncturing Wounds increases your critical strike chance with Backstab by 10/20/30%, and the critical strike chance with your Mutilate ability by 5/10/15%.
Improved Sprint: This ability will now always remove Entangling Roots.
Sap mechanic changed from “Incapacitate” to “Sap”. This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change.
Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled.
habe die ehre
mein schnell gebauter plan für eine arena skillierung:
http://www.wow-europe.com/de/info/basics/t...000000000000000
44/2/15
für alle die die letzten wochen bei uri geller waren, hier nochmal die patchnotes:
Rogues
Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time.
Cheat Death: A combat log message will now show when this ability activates and now has an animation.
Improved Backstab is now called Puncturing Wounds.
Puncturing Wounds increases your critical strike chance with Backstab by 10/20/30%, and the critical strike chance with your Mutilate ability by 5/10/15%.
Improved Sprint: This ability will now always remove Entangling Roots.
Sap mechanic changed from “Incapacitate” to “Sap”. This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change.
Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled.
habe die ehre