Darkfall 2010
Ausblick 2010
General
- more racial abilities
- option to select a different race for a small charge
- specialisations to stop everyone being a mage/archer/melee hybrid
- unique attacks/moves and specializations with different weapon types
- corpse sliding bug to be replaced with something 'very cool'
- newb-friendly improvements
PvE
- improving monster drops
- demigods will be added, when the time is right
- increased drop rate of astrolabes
- wildlife improvements
- 'big plans' for dungeons
Clans
- clan vendors (in clan cities and racial capitals)
- huge improvements for clan systems
- considering lowering cost of wonders
- tier based clan bank access system
- upgradable clan bank that enemies cannot access
Crafting
- almost doubling the items in the game
- armor dying
- substantial increase in craftable items
- considering rare ore drops on regular nodes
- scavenging (breaking down items into their raw materials)
- new mounts
Technical / UI
- bind multiple actions to one key
- directx 11 support
- 'sweeping changes' for everything associated with the user interface
General
- more racial abilities
- option to select a different race for a small charge
- specialisations to stop everyone being a mage/archer/melee hybrid
- unique attacks/moves and specializations with different weapon types
- corpse sliding bug to be replaced with something 'very cool'
- newb-friendly improvements
PvE
- improving monster drops
- demigods will be added, when the time is right
- increased drop rate of astrolabes
- wildlife improvements
- 'big plans' for dungeons
Clans
- clan vendors (in clan cities and racial capitals)
- huge improvements for clan systems
- considering lowering cost of wonders
- tier based clan bank access system
- upgradable clan bank that enemies cannot access
Crafting
- almost doubling the items in the game
- armor dying
- substantial increase in craftable items
- considering rare ore drops on regular nodes
- scavenging (breaking down items into their raw materials)
- new mounts
Technical / UI
- bind multiple actions to one key
- directx 11 support
- 'sweeping changes' for everything associated with the user interface