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Raid-Boss
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Update - Meta Gems Changes
Originally Posted by Zarhym (Source)PvP
- Meta gems with the Chaotic and Relentless prefixes now have a requirement of 3 red gems.
- Added new meta gems: Agile Shadowspirit Diamond (Agility/3% critical damage), Reverberating Shadowspirit Diamond (Strength/3% critical damage), and Burning Shadowspirit Diamond (Intellect/3% critical damage). These new recipes are unbound and can drop from any Cataclysm creature. The new meta gems have a requirement of 3 red gems equipped.
Arenas
- Bloodlust, Heroism, Time Warp and Ancient Hysteria can no longer be cast while in Arenas.
das neuste ist fett gedrucktShaman
- Chain Heal’s effectiveness has been increased by approximately 10%.
- Hex now has a PvP duration of 8 seconds.
- Purge now dispels a single effect instead of two.
- Tremor Totem has been redesigned. The totem is now usable under Fear, Charm, or Sleep effects, and pulses much more rapidly, but lasts 6 seconds and has a 1-minute cooldown.
- Flametongue Weapon procs now deal roughly 20% less damage.
- The Windfury Weapon proc can now trigger 3 additional attacks, up from 2.
- Spiritwalker's Grace duration has been increased to 15 seconds, up from 10.
- Healing Rain now has a 40-yard radius, up from 30, to be consistent with other shaman heals.
- Talent Specializations
- Elemental Combat
- Earthquake damage has been increased by approximately 10%.
- Lava Burst's damage has been increased by roughly 10%.
- Elemental Overload (Mastery) procs of Lightning Bolt or Chain Lightning can now generate Rolling Thunder charges.
- Enhancement
- Flametongue Weapon damage now scales from attack power instead of spell power (for Enhancement shaman only).
- Purge no longer has its mana cost reduced by Mental Quickness.
- Restoration
- Earth Shield can no longer be dispelled.
- Cleansing Waters no longer fires its heal effect twice when a shaman removes a Magic and a Curse debuff with a single cast.
- Deep Healing (Mastery) has been increased to 3% per point, up from 2.5%.
- Greater Healing Wave mana cost has been increased by 10%; healing done has been increased by 20%.
- Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman’s Spirit, exclusive to short-term Spirit buffs affecting the shaman when the totem is dropped. In addition, its effects are now raid-wide.
ganz übersehen:
wir bekommen endlich neue wasser-basierte also blaue heilanimationen
http://www.youtube.c...h?v=lwlITEE1bSk
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