from: Ghostcrawler
The
nerf to armor pen in 3.2.2 is intentional. Compared to the recent buff
where we increased the value of armor rating to 125%, this nerf would
take it back down to 110%. While we are still evaluating the effects of
this change in the 3.2.2 build, we did want to let you know of the
possibility in case you were about to spend a lot on armor pen gems.
In
fact, this was really the point. Several melee specs (and Marksman
hunters) had begun to focus on armor pen at the expense of all other
stats. Gear without armor pen was being passed over and gem sockets
were increasingly being filled with just this one stat. While every
spec has stats that are more valuable than others, this one felt like
it was starting to trump everything. Not coincidentally, characters
stacking lots of armor pen were starting to do more damage than their
peers and more damage than we were comfortable with.
This change is largely for PvE reasons, though we won't cry at all if melee damage in PvP drops a little as a result.
We're
letting you know now so that this doesn't feel like a stealth nerf,
assuming it goes live. While you might disagree or be frustrated by the
change (though I also suspect it won't come as a surprise to many
players), we ask that you try and keep your response to something
appropriate for these forums.
The
nerf to armor pen in 3.2.2 is intentional. Compared to the recent buff
where we increased the value of armor rating to 125%, this nerf would
take it back down to 110%. While we are still evaluating the effects of
this change in the 3.2.2 build, we did want to let you know of the
possibility in case you were about to spend a lot on armor pen gems.
In
fact, this was really the point. Several melee specs (and Marksman
hunters) had begun to focus on armor pen at the expense of all other
stats. Gear without armor pen was being passed over and gem sockets
were increasingly being filled with just this one stat. While every
spec has stats that are more valuable than others, this one felt like
it was starting to trump everything. Not coincidentally, characters
stacking lots of armor pen were starting to do more damage than their
peers and more damage than we were comfortable with.
This change is largely for PvE reasons, though we won't cry at all if melee damage in PvP drops a little as a result.
We're
letting you know now so that this doesn't feel like a stealth nerf,
assuming it goes live. While you might disagree or be frustrated by the
change (though I also suspect it won't come as a surprise to many
players), we ask that you try and keep your response to something
appropriate for these forums.