StaffEcon
Rare-Mob
- Mitglied seit
- 21.01.2008
- Beiträge
- 246
- Reaktionspunkte
- 3
- Kommentare
- 7
Hallo,
ich möchte hier gerne eine Diskussion über ein altes/neues/ rund um erneuertes MMO(RPG) starten.
Darkfall: New Dawn
http://darkfallnewdawn.com/
Was ist Darkfall New Dawn
http://darkfallnewdawn.com/what-is-darkfall-new-dawn/
https://www.youtube.com/watch?v=hGS8c5cPA28
Ein grober Umriss was Euch erwartet (erwarten könnte)
https://www.youtube.com/watch?v=A3fxH2kmd_Y
Das sind die Core-Features:
Racial Wars
Weitere Core Features
Einige Informationen zu Darkfall: New Dawn (englisch)
Viele Grüße!
ich möchte hier gerne eine Diskussion über ein altes/neues/ rund um erneuertes MMO(RPG) starten.
Darkfall: New Dawn
http://darkfallnewdawn.com/
Was ist Darkfall New Dawn
http://darkfallnewdawn.com/what-is-darkfall-new-dawn/
https://www.youtube.com/watch?v=hGS8c5cPA28
Ein grober Umriss was Euch erwartet (erwarten könnte)
https://www.youtube.com/watch?v=A3fxH2kmd_Y
Das sind die Core-Features:
Racial Wars
- Fight alongside your racial allies for land and glory. link
- Conquer territory and build up your lands. Clan Warfare link
- Classless system with freedom of choice. Play as you want and be who you want to be.
- Meaningful player interactions and realistic virtual world. Actions have consequences. link
- Functional economy where full time traders and crafters can thrive. link
- Spawn scaling and group content that always remains challenging and rewarding.
Weitere Core Features
- Local Bank System
- Player Houses
- Local/Regional Market Places
- Caravans - Traderoute link
- No Autoaim
- Full-loot-System
- Naval Warfare
Einige Informationen zu Darkfall: New Dawn (englisch)
Darkfall: New Dawn is a licensing project relaunching Darkfall Online under a new direction with plans for improved functionalities.
DarkfallOnline was an MMORPG released in 2009 and was shut down in 2012.
It boasted impressive technology that has yet to be equaled in the industry, providing large scale battles with projectile calculation and player collisions in a seamless open world.
It boasted impressive technology that has yet to be equaled in the industry, providing large scale battles with projectile calculation and player collisions in a seamless open world.
Most of the game is played in first person view, for archery and magic, and in a close third person view for melee combat. It has naval combat, mounted combat and an heroic fantasy version of tanks.
You could compare Darkfall to an MMOFPS, but with a living, breathing, virtual world.
You could compare Darkfall to an MMOFPS, but with a living, breathing, virtual world.
This is a game without classes that offers a multitude of skills and spells that increase with use and let players feel the limit of their own abilities. There are no mages, warriors or rangers, only combatants that use whatever tools they can to reach victory.
Darkfall pits three asymmetric racial alliances over the control of its world, Agon. However, where Darkfall shines the most is in its conquest and clan driven political system. At its core, Darkfall is about risk versus reward.
New Dawn will finish and expand Darkfall to make it the ultimate empire building game, but also a game where players can act as their own agent and have meaningful activities.
New Dawn will finish and expand Darkfall to make it the ultimate empire building game, but also a game where players can act as their own agent and have meaningful activities.
Viele Grüße!
Zuletzt bearbeitet von einem Moderator: