Stealth hunter nerfs in 2.3:
* Multi-Trapping nerfed. 2nd trap, breaks first. (4x BL, Resourcefullness and Readiness further reduced in viability due change)
* Trap Activation range now 1y. (direct contact, down from 2yards, unconfrmed)
* FD+Drink = no go @ raid bosses
* FD+Feed Pet = no go @ raid bosses
* FD+GearSwap = no go @ raid bosses (trinket switching gone, according to GM reason for all other FD problems)
* FD doesn't work in PVP, enemy doesn't lose target
* FD doesn't reset boss aggro
* Pet dps scaling nerfed (~15% pet dps loss)
* Ranks 1-5 arcane, no rap scaling.
* Pet's can't attack targets with back to the wall.
* Pet's aggro half an instance when trying to get to target that has back to the wall.
* Pet's can't hit players in arena if they have their back to the pillar.
* Stings 10% scaling, missing...
* MS Aimed debuff on diminishing returns (unconfirmed, players report early drops of debuff)
* Expose Weaknes, missing target (still missing... bug from BWL times..)
* Pets randomly despawning on random events (all classes)