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Gerade den neuesten Build entdeckt
Patch 3.1.0 - PTR Build 9733
A new build has been deployed on test realms, stay tuned for all the changes!
Talent Calculator - Build 9733
The Telent Calculator has been updated to the latest build.
Glyph Changes
Druid
* Glyph of Survival Instincts - Your Survival Instincts ability grants an additional 10% of your maximum health.
* Glyph of Savage Roar - Your Savage Roar ability grants an additional 3% bonus damage done. (Down from 6%)
Mage
* Glyph of Molten Armor - Your Molten Armor grants an additional 20% (Up from 15%) of your spirit as critical strike rating.
Priest
* Glyph of Hymn of Hope - Your Hymn of Hope lasts an additional 2 sec.
Warlock
* Glyph of Succubus - Your Succubus's Seduction ability also removes all damage over time effects from the target. (Old - Increases the duration of your Succubus's Seduction by 3 sec.)
Death Knight (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Frost
* Howling Blast cooldown has been reduced from 10 sec to 8 sec.
* Rime now has a 15% chance to reset the cooldown on Howling Blast and cause your next Howling Blast to consume no runes.
Unholy
* Death Strike damage has been lowered, it now deals 60% weapon damage (down from 75%) plus 178.4 (down from 222.75) for Rank 5.
* Night of the Dead has been moved from Tier 8 to Tier 4.
* Ghoul Frenzy has been moved from Tier 6 to Tier 7.
* Master of Ghouls has been moved from Tier 4 to Tier 6.
Druid (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Feral
* Primal Gore doesn't affect Rake anymore.
Restoration
* Revitalize now gives your Rejuvenation and Wild Growth spells have a 5/10/15% chance to restore 8 Energy, 4 Rage, 1% Mana or 16 Runic Power per tick. (Old - No info on the % in the tooltip)
Mage (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Fire
* Living Bomb AOE damage has been greatly increased. Rank 3 now deals 680 Fire damage (up from 306) to all enemies within 10 yards.
* Molten Armor now increases your critical strike rating by 35% of your spirit. (Up from 25%)
* Improved Scorch now Increases your chance to critically hit with Scorch, Fireball and Frostfire Bolt by an additional 1/2/3%. (Old - Scorch only, 3/6/9%)
Frost
* Ice Barrier now prevents spellcasting from being delayed by damage. (Old - prevented spells from interruption)
* Winter's Chill now also Increases your chance to critically hit with Frostbolt by an additional 1/2/3%.
Paladin (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Retribution
* Seal of the Martyr now makes all your melee attacks deal [ 48% of min weapon damage ] to [ 48% of max weapon damage ] (up from 22%) additional Holy damage. Unleashing this Seal's energy instantly causes [ 11% of AP + 18% of Spell Power + 26% of min weapon damage ] to [ 11% of AP + 18% of Spell Power + 26% of max weapon damage ] (Down from 16/25/36%) Holy damage at the cost of health equal to 33% of the damage caused.
* Seal of Blood now makes all your melee attacks deal [ 48% of min weapon damage ] to [ 48% of max weapon damage ] (up from 22%) additional Holy damage. Unleashing this Seal's energy instantly causes [ 11% of AP + 18% of Spell Power + 26% of min weapon damage ] to [ 11% of AP + 18% of Spell Power + 26% of max weapon damage ] (Down from 16/25/36%) Holy damage at the cost of health equal to 33% of the damage caused.
* Crusader's Strike has been reverted back to normal - An instant strike that causes 110% weapon damage.
Protection
* Divine Guardian *New Talent* - Tier 4 - Improve the effectiveness of your Divine Sacrifice spell by an additional 5/10% and increases the duration of your Sacred Shield by 50/100% and the amount absorbed by 10/20%.
Rogue (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Assassination
* Lethality now affects all combo point-generating abilities. (Old - all combo moves)
Shaman (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Elemental
* Totem of Wrath range has been changed from 30 to 40 yards.
Warrior (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Arms
* Shattering Throw will now reduce the armor on the target by 20% for 10 sec or remove any invulnerabilities. (Old - reduced armor AND removed any invulnerabilities)
* Bladestorm will now instantly Whirlwind up to 4 nearby targets.
* Juggernaut now affects both Slam and Mortal Strike
Fury
* Improved Berserker Stance now increases strength by 4/8/12/16/20%. (Up from 3/6/9/12/15%)
Protection
* Improved Defensive Stance now increases Physical damage caused by 5/10% for 12 sec. (Old - melee damage)
Gerade den neuesten Build entdeckt
Patch 3.1.0 - PTR Build 9733
A new build has been deployed on test realms, stay tuned for all the changes!
Talent Calculator - Build 9733
The Telent Calculator has been updated to the latest build.
Glyph Changes
Druid
* Glyph of Survival Instincts - Your Survival Instincts ability grants an additional 10% of your maximum health.
* Glyph of Savage Roar - Your Savage Roar ability grants an additional 3% bonus damage done. (Down from 6%)
Mage
* Glyph of Molten Armor - Your Molten Armor grants an additional 20% (Up from 15%) of your spirit as critical strike rating.
Priest
* Glyph of Hymn of Hope - Your Hymn of Hope lasts an additional 2 sec.
Warlock
* Glyph of Succubus - Your Succubus's Seduction ability also removes all damage over time effects from the target. (Old - Increases the duration of your Succubus's Seduction by 3 sec.)
Death Knight (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Frost
* Howling Blast cooldown has been reduced from 10 sec to 8 sec.
* Rime now has a 15% chance to reset the cooldown on Howling Blast and cause your next Howling Blast to consume no runes.
Unholy
* Death Strike damage has been lowered, it now deals 60% weapon damage (down from 75%) plus 178.4 (down from 222.75) for Rank 5.
* Night of the Dead has been moved from Tier 8 to Tier 4.
* Ghoul Frenzy has been moved from Tier 6 to Tier 7.
* Master of Ghouls has been moved from Tier 4 to Tier 6.
Druid (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Feral
* Primal Gore doesn't affect Rake anymore.
Restoration
* Revitalize now gives your Rejuvenation and Wild Growth spells have a 5/10/15% chance to restore 8 Energy, 4 Rage, 1% Mana or 16 Runic Power per tick. (Old - No info on the % in the tooltip)
Mage (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Fire
* Living Bomb AOE damage has been greatly increased. Rank 3 now deals 680 Fire damage (up from 306) to all enemies within 10 yards.
* Molten Armor now increases your critical strike rating by 35% of your spirit. (Up from 25%)
* Improved Scorch now Increases your chance to critically hit with Scorch, Fireball and Frostfire Bolt by an additional 1/2/3%. (Old - Scorch only, 3/6/9%)
Frost
* Ice Barrier now prevents spellcasting from being delayed by damage. (Old - prevented spells from interruption)
* Winter's Chill now also Increases your chance to critically hit with Frostbolt by an additional 1/2/3%.
Paladin (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Retribution
* Seal of the Martyr now makes all your melee attacks deal [ 48% of min weapon damage ] to [ 48% of max weapon damage ] (up from 22%) additional Holy damage. Unleashing this Seal's energy instantly causes [ 11% of AP + 18% of Spell Power + 26% of min weapon damage ] to [ 11% of AP + 18% of Spell Power + 26% of max weapon damage ] (Down from 16/25/36%) Holy damage at the cost of health equal to 33% of the damage caused.
* Seal of Blood now makes all your melee attacks deal [ 48% of min weapon damage ] to [ 48% of max weapon damage ] (up from 22%) additional Holy damage. Unleashing this Seal's energy instantly causes [ 11% of AP + 18% of Spell Power + 26% of min weapon damage ] to [ 11% of AP + 18% of Spell Power + 26% of max weapon damage ] (Down from 16/25/36%) Holy damage at the cost of health equal to 33% of the damage caused.
* Crusader's Strike has been reverted back to normal - An instant strike that causes 110% weapon damage.
Protection
* Divine Guardian *New Talent* - Tier 4 - Improve the effectiveness of your Divine Sacrifice spell by an additional 5/10% and increases the duration of your Sacred Shield by 50/100% and the amount absorbed by 10/20%.
Rogue (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Assassination
* Lethality now affects all combo point-generating abilities. (Old - all combo moves)
Shaman (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Elemental
* Totem of Wrath range has been changed from 30 to 40 yards.
Warrior (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Arms
* Shattering Throw will now reduce the armor on the target by 20% for 10 sec or remove any invulnerabilities. (Old - reduced armor AND removed any invulnerabilities)
* Bladestorm will now instantly Whirlwind up to 4 nearby targets.
* Juggernaut now affects both Slam and Mortal Strike
Fury
* Improved Berserker Stance now increases strength by 4/8/12/16/20%. (Up from 3/6/9/12/15%)
Protection
* Improved Defensive Stance now increases Physical damage caused by 5/10% for 12 sec. (Old - melee damage)