local Bbarbg = CreateFrame("Frame", "Bbarbg", UIParent)
local Farbe = RAID_CLASS_COLORS[select(2, UnitClass("player"))]
Bbarbg:SetWidth(HIER DIE BREITE REIN)
Bbarbg:SetHeight(HIER DIE HÖHE REIN)
Bbarbg:SetBackdrop({bgFile = "Interface/Tooltips/UI-Tooltip-Background",
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
edgeSize= 16, insets = { left = 0, right = 0, top = 0, bottom = 0 }})
Bbarbg:SetBackdropColor(0,0,0)
Bbarbg:SetBackdropBorderColor(Farbe.r, Farbe.g, Farbe.b)
Bbarbg:ClearAllPoints()
Bbarbg:SetPoint("BOTTOM", UIParent, 0, -10)