[/font]Hunter builds balance
At the moment on our internal builds, Survival is slightly higher than MM or BM. Our builds already have the changes you are mentioning. Before those changes, BM was much higher. (Source)
[...] Aimed Shot's damage is low and will be improved.
As you've noticed, Kill Command is proving a tricky ability to balance. It's pure attack power and doesn't scale with weapon damage and is based on pet attack modifiers. That's why the numbers swing often dramatically patch to patch. For what it's worth, we think the numbers are getting close now on our local builds.
At the moment, Survival actually has the highest dps in raid gear, though the other specs are within 2K or so. It's unlikely we'll juice Survival's damage until we get more empirical data from players. Players sometimes surprise us with gear, rotation or talent choices which lead to different numbers than we predicted. We are going to make Lock and Load reset the Explosive Shot cooldown when it procs.
We changed pet scaling to make all 3 pet types scale with the same amount of attack power, which should bring the 3 pet types DPS closer together (though Ferocity will still do the most damage, as intended). We want Ferocity to do more damage than Cunning, but not by a huge margin. (Source)
Ja mir fiel grade auf dass ich noch keinen habe. Rise Against sind einfach nur der Hammer. Einfach nur hammergeile Texte die ein Ziel verfolgen und viel ausdrücken.Von iTunes hab' ich keine Ahnung, aber dein neuer Avatar gibt definitiv einen Sympathiepunkt ^^